Space Opera Sparring Contest

You were trained as a an elite space marine. You resigned from the military to become a mercenary (for reasons you won't disclose to anyone). Because you still train daily to keep in shape, you often spar with your current associates.

Your compatriot is waiting for you, so when you are ready, press the "New Contest!" button to indicate that you are also ready. Then choose what you would like to do (punch or kick) and press that button.

To start a new set of matches with a new player and reset the scores, press the "New Contest!" button.

The game system used in D6 Classic Space Opera roleplaying games is easy: The player decides what he or she wants to do and the skill needed for that action. The gamemaster picks a difficulty. The player rolls the number of dice in the skill. If the skill total meets or exceeds the difficulty, the character succeeded!

This contest offers you a simplified view of the game system used in most D6 Classic System roleplaying games. You can do much more in the full game, including making multiple actions in a single round, spending Character and Fate Points, using the Wild Die, and determining initiative (this game has simultaneous combat). There are also many other skills that your character can have and use. To find out more about various parts of this game, click on the buttons in the Help section at the bottom of this page.

D6 System roleplaying games are available at all better hobby and comic shops around the world.

Your Character's Stats

Agility 3D
   brawling parry 3D+2
Strength 3D
   brawling 4D+1


Your Opponent's Stats

Agility 3D+1
   brawling parry 4D
Strength 2D+2
   brawling 4D

Your brawling roll:
Your damage roll:
Your opponent's
damage resistance roll:
Your opponent's wounds status & modifier:
     Your opponent is:
Your opponent's brawling roll:
Your opponent's damage roll:
Your damage resistance roll:
Your wounds status & modifier:
      You are:

Result of the match:

Matches you've won:
Matches he's won: