D6 Space Errata

p. 13   Under armor repair, the sentence should read, "Fixing damaged armor, including personal armor, vehicular armor, or space ship armor."
 
p. 14   Under Determining Funds, the last entry should read "8D or more in business skill plus its highest specialization"
 
p. 16   Under Organization, the second sentence should read: "Advantages and Disadvantages are further organized into ranks, which represent severity, not a progression."
 
p. 30   Under Size, there should be a note that says, "See page 70 for a list of examples and their scale values."
 
p. 35    Under Luck, Great, the last sentence should begin: "In any case, the character's Great Luck is gone . . ."
 
p. 53   Under Advantages, the third sentence should begin: "(2) The player takes an equivalent number of ranks in Disadvantages . . ."
 
    Under Disadvantages, the second sentence should end: ". . . equal to 3 times the rank of the Disadvantage."
 
p. 73   Under the Optional Passive Defense Modifier example, the sentence should read: "A character with 4D in Agility gets no bonus, while a character with 7D in dodge has a +2 bonus."
 
p. 76   Under Unconsciousness and Death, the first sentence of the second paragraph should read: "Sufficient medical aid to bring the character to at least 10% of his maximum Body Points or the Incapacitated level can possibly rescue the imperiled character."
 
p. 77   Under Massive Damage Option, the first sentence should begin: "If a character incurs two Wound levels or 50% of their base Body Points within a single round . . ."
 
p. 80   Under Marksmanship Options, add the following sentence at the beginning: "At most, only one of these options may be used per round, except for Burst Fire as Single."
 
    Under Burst Fire as Single, add the following sentence at the end: "This option may be used more than once per round."
 
p. 82    Under Prone and Crouching, the first two two sentences should begin: "Attacking a target that is crouched on the ground or moving slowly while crouched adds 1D (3) to the combat difficulty. If the target is moving quickly while crouching . . ."
 
    Under the Difficulty Modifier column, all the "(+5)" entries should read "(+3)" while both the "(+15)" should read "(+12)"
 
    The Hit Locations table assumes that the target is Human-sized or larger.
 
p. 106   Under the Robotic Servitor, add "lifting 4D"
 
p. 112   Under Purchasing Equipment, the last sentence of the Example should read: "If the character also had Wealth (R1), she would add her bonus of +2 to each of these levels, giving her automatic purchases at 5 or less, average purchases between 6 and 11, and luxury purchases at 12 or more."
 

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